Displaying all 9 entries for design.

Conference :: Wood, S., Dautenhahn, K., & Schulz, J. (2004). The design space of robots: Investigating children's views. Institute of Electrical and Electronics Engineers International Workshop on Robot and Human Interactive Communication, (pp. 47 - 52). Kurashiki, Okayama Japan: IEEE.

Journal :: Kafai, Y. B. (2006). Playing and Making Games for Learning: Instructionist and Constructionist Perspectives for Games Studies. Games and Culture, 1(1).

Book :: (2006). Scaffolds for Building Everyday Creativity. In Frascara, J. (Ed.), In Design for Effective Communications: Creating Contexts for Clarity and Meaning. New York: Allworth Press.

Journal :: Niedderer, K. (2007). Designing Mindful Interaction: The Category of the Performative Object. Design Issues, 23(1), 3 - 17.

Conference :: Di Blas, N., Caporusso, D., & Franzosi, P. (2007). A family of solutions for a small museum: The case of the Archaeological Museum in Milan. Museums and the Web. Toronto, Canada: Archives and Museum Informatics.

Book :: Gurian, E. H. (2006). Civilizing the Museum: The collected writings of Elaine Heumann Gurian. New York: Routledge.

Report :: Plowman, L. (ed.) (2005). Final Report: Building collaboration between designers and researchers. UK: University of Stirling.

Book :: Gee, J.P. (2007). Learning and Games. In Katie Salen (Ed.), The Ecology of Games: Connecting Youth, Games, and Learning (pp. 21 - 40). Cambridge: The MIT Press.

Conference :: Marlow, J., et al. (2008). The Multimatch Project: Multilingual/Multimedia Access To Cultural Heritage On The Web. Museums and the Web 2008.